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EVENTS

Landmark Events

An event is a competition Landmark runs itself. A fixed window, one server, everybody playing at once. Anyone can join, streamer or not. The people watching spend to make it harder, and a share of everything that comes in goes back to the players.

The first one: Scavenger Hunt

Three hours of vanilla Minecraft, Java Edition. Your score is every distinct item you have held. Crafting counts, which is where the deep items come from. A checklist page shows what you have and what is still missing.

It is a limited-time event. It is not a mode you can go and play whenever you like, and it is not something a streamer switches on for their own channel. Landmark announces one, people sign up, it runs, it pays out.

Two shapes

Some events are one sitting. Everybody plays, everybody is ranked, and the pot splits that night.

A tournament runs in stages. Everybody plays the qualifier, the top players carry into the next stage, and it narrows to a final. Scores reset at the start of each stage, because a qualifier decides who plays the final and the final should be won by whoever turns up sharpest on the day.

A tournament pays out once, at the very end, on how far you got and how you did in your last stage. Being knocked out in the qualifier still places you and still pays. It pays on finishing position rather than on points, because a three hour qualifier score and a one hour final score cannot be added together.

Joining

Leave an address on the event page and you get the server details and a nudge before it starts. You do not need a Landmark account to play. Connect to the server and you are on the board.

To have your score and your winnings attached to you, link your account. That works from either end. If you are signed in, the event page gives you a code and you type /landmark <code> in chat. If you turned up without an account, the server gives you a code in chat and you paste it on the event page after signing in.

What the money does

Everything spent goes into one pile. Forty percent of it is split between the players. On a one sitting event, half of that share follows points and half follows finishing place, so a close second still earns well and first still clearly wins. On a tournament it follows finishing position alone, and the pile is everything the whole tournament took in across all of its stages.

Streaming the round to more than one platform adds five percent of the round to your own share, for up to four extra platforms. Stream to all five and you are on sixty percent. That extra comes out of Landmark's share, so a player going multi-platform never costs the other players anything.

The bonus is never taken on trust. You get credit for a platform because Landmark saw a live broadcast on it while the round was running, from the same check that lights up the live marker everywhere else.

Won something without an account? Your share waits seven days. Make an account, link your player, and it lands in your wallet. Being disqualified forfeits it, and that share goes back to everyone else.

What viewers can do to you

Twelve redeems, from twenty coins to three thousand. The cheap ones land on one player you pick. The expensive ones turn the whole server over: everybody swapping places, everybody handed the same random item, a message across every screen.

An item a redeem hands you never counts towards your score, so nobody can spend their way onto the board.

Streaming an event

Play it and stream it. The event page gives you two links, both carrying your own referral: one to say out loud, and one to paste into OBS as a Browser Source. The second draws a small card in the corner with a code your chat can scan.

Anyone who signs up through either link is yours from then on, for this event and every one after it, through the normal referral payout.

Voice

Events run proximity voice in the browser. Open the voice page in a tab and you hear whoever is near you in the world, at the volume the distance says. You can turn anyone down, mute them for yourself, or report them. Landmark can mute someone for everybody.

After it ends

The results page carries the final board, where everyone went, where the rare items turned up, what was fired at whom, and the full payout table with its working shown. Money lands in wallets the moment the round is scored.

Last updated · September 17, 2026